Difference between revisions of "Property"
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− | + | {{header|result|ro|Holds the value from the last [[event Property]] statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:<tt> | |
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− | Holds the value from the last [[event Property]] statement executed. | + | |
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− | Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as: | + | |
Runebook | Runebook | ||
Line 13: | Line 5: | ||
Blessed | Blessed | ||
− | in the #property variable, this would look like: RUNEBOOK$BLESSED | + | </tt>in the #property variable, this would look like: RUNEBOOK$BLESSED}} |
==== Example ==== | ==== Example ==== | ||
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finditem * | finditem * | ||
− | if # | + | if #FINDCNT > 0 |
{ | { | ||
event Property #findID | event Property #findID | ||
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</pre> | </pre> | ||
− | + | =See Also= | |
− | { | + | {{result}} |
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Latest revision as of 09:13, 13 September 2007
⇒ | Holds the value from the last event Property statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:
Runebook Blessed in the #property variable, this would look like: RUNEBOOK$BLESSED |
Example
finditem * if #FINDCNT > 0 { event Property #findID display ok #property } halt
See Also
Result
- Result variables hold values that are the direct by-product of actions taken by commands in a script. The exact details of what they contain is determined by the command and variable.
#menuButton | ⇔ | Returns the name of the last clicked menu Button |
#menuRes | ⇒ | Returns the result of the last menu Get or menu GetNum command |
#sendHeader | ⇔ | Holds HTTP header information for the send command |
#strRes | ⇔ | Returns the result of the last str command |
#property | ⇒ | Returns the result of the last event Property command |
#result | ⇔ | Returns the result of the last return command |
#opts | ⇒ | Determines which EasyUO configuration options are active |
#lpc | ⇔ | Determines the number of lines that are executed per cycle |