Difference between revisions of "FindY"
From Wiki
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− | {{header|FindItem|ro|The [[ | + | {{header|FindItem|ro|The #[[findY]] system variable contains the y-coordinate of the object returned by [[findItem]]. If #[[findKind]] equals 0, the coordinate is a screen coordinate, if #[[findKind]] equals 1, the coordinate is a world coordinate.}} |
− | + | == Example == | |
+ | <pre> | ||
.... | .... | ||
loop: | loop: | ||
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goto loop | goto loop | ||
} | } | ||
− | .... | + | ....</pre> |
{{footer}} | {{footer}} |
Revision as of 07:17, 27 August 2005
⇒ | The #findY system variable contains the y-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate. |
Example
.... loop: finditem %target if #CHARPOSX <> #findx || #CHARPOSY <> #findy { move #findx #findy 0 0 goto loop } ....
See also
Main Page | Documentation |