Difference between revisions of "FindY"

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{{header|FindItem|ro|The [[Var_findY|#findY]] system variable contains the y-coordinate of the object returned by [[findItem|findItem]]. If [[Var_findKind|#findKind]] equals 0, the coordinate is a screen coordinate, if [[Var_findKind|#findKind]] equals 1, the coordinate is a world coordinate.}}
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{{header|FindItem|ro|The #[[findY]] system variable contains the y-coordinate of the object returned by [[findItem]]. If #[[findKind]] equals 0, the coordinate is a screen coordinate, if #[[findKind]] equals 1, the coordinate is a world coordinate.}}
  
{{Example|
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== Example ==
 +
<pre>
 
....
 
....
 
loop:
 
loop:
Line 10: Line 11:
 
goto loop
 
goto loop
 
}
 
}
....}}
+
....</pre>
  
 
{{footer}}
 
{{footer}}

Revision as of 07:17, 27 August 2005

The #findY system variable contains the y-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
....

See also

Main Page Documentation