EnemyHits

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#enemyHits

Combat System Variables

Description

The #enemyHits system variable represents the percentage of hit points left on the current enemy.

Note: It is only possible to see one enemy at a time using this variable. If you have more than one enemy, the variable will switch values randomly.

Example


if #enemyID <> N/A
  display ok You're being attacked! The attacker has , #enemyHits , % Hits.

See Also

#enemyID

Main_Page Documentation Combat System Variables