Difference between revisions of "CliLogged"
From Wiki
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{header|Client Variables|ro|Returns if a character is logged into the game.}} | |
− | == #cliLogged | + | |
− | + | {| border="1" cellpadding="2" | |
− | === | + | |+#cliLogged Values |
− | + | |- | |
+ | | width=40px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Description | ||
+ | |- | ||
+ | | 0 || Not logged in | ||
+ | |- | ||
+ | | 1 || Logged in | ||
+ | |- | ||
+ | |} | ||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
+ | if #cliLogged = 1 | ||
+ | gosub login | ||
+ | </pre> | ||
− | + | =See Also= | |
− | + | {{Client Variables}} | |
− | + | ||
− | { | + | |
− | + | ||
− | + | ||
− | + | ||
− | { | + | |
− | + | ||
− | + |
Latest revision as of 10:19, 7 September 2007
⇒ | Returns if a character is logged into the game. |
Value | Description |
0 | Not logged in |
1 | Logged in |
Example
if #cliLogged = 1 gosub login
See Also
Client Variables
- The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer | ⇒ | Returns the version of the client |
#cliCnt | ⇒ | Returns the number of clients currently running |
#cliNr | ⇒ | Returns which client is currently active for EasyUO |
#cliXRes | ⇔ | Returns the width of the gameplay window |
#cliYRes | ⇔ | Returns the height of the gameplay window |
#cliLeft | ⇔ | Returns the X coordinate of the left edge of the gameplay window |
#cliTop | ⇔ | Returns the Y coordinate of the top edge of the gameplay window |
#cliLogged | ⇒ | Returns if a character is logged into the game |