CharStatus

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Determines different states that the character can be in.


Table of #charStatus values
Value Description
C Character is poisoned.
H Character is hidden.
B Character is female.
G Character is in war mode.
D Character is affected with lethal strike.

Example


...
if C in #charStatus
{
	gosub cureMe
}

...

sub cureMe
	...
	return

See also

Main Page Documentation