⇔ |
The #cliYRes system variable determines the height of the gameplay window.
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Example
; Make the game play window small
set #cliXRes 100
set #cliYRes 100
halt
See Also
Client Variables
- The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer |
⇒ |
Returns the version of the client
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#cliCnt |
⇒ |
Returns the number of clients currently running
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#cliNr |
⇒ |
Returns which client is currently active for EasyUO
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#cliXRes |
⇔ |
Returns the width of the gameplay window
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#cliYRes |
⇔ |
Returns the height of the gameplay window
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#cliLeft |
⇔ |
Returns the X coordinate of the left edge of the gameplay window
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#cliTop |
⇔ |
Returns the Y coordinate of the top edge of the gameplay window
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#cliLogged |
⇒ |
Returns if a character is logged into the game
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