⇔ |
Returns the Y coordinate of the top edge of the gameplay window
|
Example
; Move the gameplay window to the top/left corner
set #cliLeft 0
set #cliTop 0
halt
See Also
Client Variables
- The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer |
⇒ |
Returns the version of the client
|
#cliCnt |
⇒ |
Returns the number of clients currently running
|
#cliNr |
⇒ |
Returns which client is currently active for EasyUO
|
#cliXRes |
⇔ |
Returns the width of the gameplay window
|
#cliYRes |
⇔ |
Returns the height of the gameplay window
|
#cliLeft |
⇔ |
Returns the X coordinate of the left edge of the gameplay window
|
#cliTop |
⇔ |
Returns the Y coordinate of the top edge of the gameplay window
|
#cliLogged |
⇒ |
Returns if a character is logged into the game
|