FindX

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Revision as of 06:38, 27 August 2005 by Kedrick Valorite (Talk | contribs)

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The #findX system variable contains the x-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

.....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
.....

See also

Main Page Documentation