FindX
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Revision as of 06:38, 27 August 2005 by Kedrick Valorite (Talk | contribs)
⇒ | The #findX system variable contains the x-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate. |
Example
..... loop: finditem %target if #CHARPOSX <> #findx || #CHARPOSY <> #findy { move #findx #findy 0 0 goto loop } .....
See also
Main Page | Documentation |