FindY
From Wiki
Revision as of 07:38, 27 August 2005 by Kedrick Valorite (Talk | contribs)
⇒ | The #findY system variable contains the y-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate. |
Example
.... loop: finditem %target if #CHARPOSX <> #findx || #CHARPOSY <> #findy { move #findx #findy 0 0 goto loop } ....
See also
Main Page | Documentation |