EnemyHits

From Wiki
Revision as of 07:26, 27 August 2005 by Kedrick Valorite (Talk | contribs)

Jump to: navigation, search
The #enemyHits system variable represents the percentage of hit points left on the current enemy.


Note: It is only possible to see one enemy at a time using this variable. If you have more than one enemy, the variable will switch values randomly.


Example


if #enemyID <> N/A
  display ok You're being attacked! The attacker has , #enemyHits , % Hits.

See also

Main Page Documentation