TileType
From Wiki
⇒ | The #tileType system variable shows the numeric value of the last tile read using the tile command.
Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value. |
Example
Tile init Tile cnt #charPosX #charPosY #cursKind tile Get #charPosX #charPosY #tileCnt #cursKind display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #spc , #tileType $ +Remember: There are #tileCnt layers and the informations given are for the topmost layer halt
See also
Main Page | Documentation |