Mana

From Wiki
Revision as of 22:40, 15 August 2005 by Una (Talk | contribs)

Jump to: navigation, search

#mana

Status System Variables

Description

The #mana system variable determines the current mana pool for the character.

NOTE:

  • This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.

Example

msg I have #MANA mana in my pool $
halt

See Also

#Hits, #MaxHits, #Stamina, #MaxStamina,#Str, #Dex, #Mana, #MaxMana, #Int, #MaxStats

Main_Page Documentation Status System Variables