PR
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Revision as of 17:26, 25 August 2005 by Kedrick Valorite (Talk | contribs)
Description
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(Added in 1.41) The #PR system variable determines the Poison Resist of the character.
NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.
Example
msg My Poison Resist is #PR $ halt
See Also
#AR | #FR | #CR | #ER |
Main_Page | Documentation | Status System Variables |