MaxMana

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Revision as of 17:22, 25 August 2005 by Kedrick Valorite (Talk | contribs)

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Description

(Added in 1.41) The #maxMana system variable determines the maximum mana pool for the character.

NOTE:

  • This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.

Example

...
if #mana < #maxMana
  gosub meditate
...

See Also

#str #dex #int #hits #maxHits #stamina #maxStam #mana #maxStats

Main_Page Documentation Status System Variables