Difference between revisions of "MaxMana"
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Revision as of 14:51, 16 August 2005
#maxMana
Status System Variables
Description
⇒
(Added in 1.41) The #maxMana system variable determines the maximum mana pool for the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
... if #mana < #maxMana gosub meditate ...
See Also
#str | #dex | #int | #hits | #maxHits | #stamina | #maxStam | #mana | #maxStats |
Main_Page | Documentation | Status System Variables |