Difference between revisions of "Int"
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| − | [[ | + | | Width=200px | [[Var_str|#str]] || Width=200px | [[Var_dex|#dex]] || Width=200px | [[Var_hits|#hits]] || Width=200px | [[Var_maxHits|#maxHits]] || Width=200px | [[Var_stamina|#stamina]] || Width=200px | [[Var_maxStam|#maxStam]] || Width=200px | [[Var_mana|#mana]] || Width=200px | [[Var_maxMana|#maxMana]] || Width=200px | [[Var_maxStats|#maxStats]] |
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Revision as of 14:44, 16 August 2005
#int
Status System Variables
Description
⇒
The #int system variable determines the intelligence of the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
msg My intelligence is #INT $ halt
See Also
| #str | #dex | #hits | #maxHits | #stamina | #maxStam | #mana | #maxMana | #maxStats |
| Main_Page | Documentation | Status System Variables |