Difference between revisions of "Theme"

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(Sorcery)
Line 13: Line 13:
 
*Hit Harm
 
*Hit Harm
 
*Hit Fireball
 
*Hit Fireball
*Hit Magic Arrow
+
*Hit Magic Arrow
  
 
===Warrior===
 
===Warrior===

Revision as of 15:38, 31 March 2012

Each theme has 10 properties that are favored when creating an item. There is roughly a 75% chance one of these properties are chosen, and when chosen, the chances for the next property decrease by 5%.

Weapons

Sorcery

  • Spell Channeling
  • Defense Chance
  • Swing Speed
  • Hit Lower Attack
  • Use Best Weapon Skill
  • Hit Lightning
  • Hit Harm
  • Hit Fireball
  • Hit Magic Arrow

Warrior

  • Swing Speed
  • Hit Chance
  • Defense Chance
  • Weapon Damage
  • Hit Mana Leech
  • Hit Lower Defense
  • Hit Lightning
  • Hit Harm
  • Hit Fireball
  • Hit Magic Arrow

Rogue

  • Swing Speed
  • Hit Chance
  • Defense Chance
  • Weapon Damage
  • Hit Mana Leech
  • Hit Lower Defense
  • Hit Lightning
  • Hit Harm
  • Hit Fireball
  • Hit Magic Arrow

Hybrid Mage

  • Spell Channeling
  • Weapon Damage
  • Swing Speed
  • Hit Lower Defend
  • Defense Chance
  • Hit Chance
  • Hit Lightning
  • Hit Harm
  • Hit Fireball
  • Hit Magic Arrow

Hybrid Warrior

  • Swing Speed
  • Weapon Damage
  • Faster Casting
  • Hit Chance
  • Defense Chance
  • Hit Mana Leech
  • Hit Life Leech
  • Hit Stamina Leech
  • Hit Lower Attack
  • Hit Lower Defense