Difference between revisions of "Order/Chaos Assassination System"
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* Each guild type will have a contractor NPC to hand out assassin contracts | * Each guild type will have a contractor NPC to hand out assassin contracts | ||
− | * Contract will be for an opposing member | + | * Contract will be for an opposing member '''online''' |
* Must be rank of Slinger to get contracts, and have contracts taken out on you | * Must be rank of Slinger to get contracts, and have contracts taken out on you | ||
+ | *Contracts expire after 2 hours, or if the mark logs off before it's fulfilled | ||
+ | *Using teh tracking skill successfully will give a general whereabouts of the mark | ||
* Choosing a mark can be done randomly, or chosen from a list of eligable marks based on points - no names will be displayed until the contract is issued | * Choosing a mark can be done randomly, or chosen from a list of eligable marks based on points - no names will be displayed until the contract is issued | ||
* Bonus points = # of contracts that mark currenlty has multiplied by 10, plus the difference in rank multiplied by 10; '''(#contracts * 100) + ((mark rank - assassin rank) * 10)''' | * Bonus points = # of contracts that mark currenlty has multiplied by 10, plus the difference in rank multiplied by 10; '''(#contracts * 100) + ((mark rank - assassin rank) * 10)''' | ||
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1. Mark gets '''base points (500) + ( rank difference * 25 )''' - rank difference only applies if assassin rank is higher then the marks rank. | 1. Mark gets '''base points (500) + ( rank difference * 25 )''' - rank difference only applies if assassin rank is higher then the marks rank. | ||
2. only that assassin's contract is void | 2. only that assassin's contract is void | ||
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Revision as of 11:07, 14 March 2012
- Each guild type will have a contractor NPC to hand out assassin contracts
- Contract will be for an opposing member online
- Must be rank of Slinger to get contracts, and have contracts taken out on you
- Contracts expire after 2 hours, or if the mark logs off before it's fulfilled
- Using teh tracking skill successfully will give a general whereabouts of the mark
- Choosing a mark can be done randomly, or chosen from a list of eligable marks based on points - no names will be displayed until the contract is issued
- Bonus points = # of contracts that mark currenlty has multiplied by 10, plus the difference in rank multiplied by 10; (#contracts * 100) + ((mark rank - assassin rank) * 10)
Assassin kills mark:
1. Assassin gets base points (500) + bonus points as agreed upon when they took the contract. 2. All active contracts for that particular mark are void 3. Mark is ineligable to become another mark for 1 real hour
Mark kills assassin:
1. Mark gets base points (500) + ( rank difference * 25 ) - rank difference only applies if assassin rank is higher then the marks rank. 2. only that assassin's contract is void