Difference between revisions of "FindX"

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==== Example ====
 
==== Example ====
 
<pre>
 
<pre>
 
+
.....
 +
loop:
 +
finditem %target
 +
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
 +
{
 +
move #findx #findy 0 0
 +
goto loop
 +
}
 +
.....
  
 
</pre>
 
</pre>

Revision as of 07:30, 18 August 2005

#findX

FindItem System Variables

Description

The #findX system variable contains the x-coordinate of the object returned by findItem. If #findKind equals 0, the coordinate is a screen coordinate, if #findKind equals 1, the coordinate is a world coordinate.

Example

.....
loop:
finditem %target
if #CHARPOSX <> #findx || #CHARPOSY <> #findy
{
move #findx #findy 0 0
goto loop
}
.....

See Also

findItem #findID #findType #findY #findZ #findDist #findKind #findStack #findBagID #findMod #findRep #findCol #findCnt

Main_Page Documentation FindItem System Variables