Difference between revisions of "MaxStats"
From Wiki
Line 5: | Line 5: | ||
{{ro}} | {{ro}} | ||
+ | The #maxStats system variable determines the current maximum stats of the character. | ||
+ | |||
+ | '''NOTE:''' | ||
+ | *This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script. | ||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
Line 12: | Line 16: | ||
==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
− | | | + | [[Var_maxStam|#MaxStamina]], [[Var_maxHits|#MaxHits]], [[Var_hits|#Hits]], [[Var_str|#Str]], [[Var_dex|#Dex]], [[Var_mana|#Mana]], [[Var_maxMana|#MaxMana]], [[Var_int|#Int]], [[Var_stamina|#Stamina]] |
|} | |} | ||
---- | ---- |
Revision as of 22:28, 15 August 2005
#maxStats
Status System Variables
Description
⇒
The #maxStats system variable determines the current maximum stats of the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
See Also
Main_Page | Documentation | Status System Variables |