Difference between revisions of "Continue"
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When random is something other than 5, the if sentence is true and therefore continue is executed. It jumps over the [[display]] and [[return]] commands and continues the [[for]] loop with it's next iteration. In the case that the evaluation is false, execution proceeds to the statement following the loop structure. | When random is something other than 5, the if sentence is true and therefore continue is executed. It jumps over the [[display]] and [[return]] commands and continues the [[for]] loop with it's next iteration. In the case that the evaluation is false, execution proceeds to the statement following the loop structure. | ||
− | == | + | == Related Commands == |
{| style="background:gainsboro; color:black; border: 2px #aaa solid;" | {| style="background:gainsboro; color:black; border: 2px #aaa solid;" | ||
| Width=250px align=center | [[For]] | | Width=250px align=center | [[For]] |
Revision as of 10:29, 3 August 2007
Synopsis
continue
Description
Continue stops execution of code inside of a loop. Control is returned at the point of the next evaluation.
Example
gosub testrandom sub testrandom { for %cnt 1 10 { if #random % 10 <> 5 continue display ok Five has been found! return } display ok Nothing could be found! return } display ok HALT! halt
When random is something other than 5, the if sentence is true and therefore continue is executed. It jumps over the display and return commands and continues the for loop with it's next iteration. In the case that the evaluation is false, execution proceeds to the statement following the loop structure.
Related Commands
For |
Note: | Only available in EasyUO 1.5+ |
See also
Main Page | Documentation |