Difference between revisions of "MaxHits"
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=== Description === | === Description === | ||
{{ro}} | {{ro}} | ||
− | + | The #maxHits system variable determines the maximum number of hitpoints of the character. | |
+ | <br><br> | ||
+ | '''NOTE:''' | ||
+ | *This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script. | ||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
− | + | msg I can have total of #MAXHITS hitpoints $ | |
− | + | halt | |
</pre> | </pre> | ||
==== See Also ==== | ==== See Also ==== |
Revision as of 22:05, 15 August 2005
#maxHits
Status System Variables
Description
⇒
The #maxHits system variable determines the maximum number of hitpoints of the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
msg I can have total of #MAXHITS hitpoints $ halt
See Also
Main_Page | Documentation | Status System Variables |