Difference between revisions of "Property"
From Wiki
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| − | {{header|result|ro|Holds the value from the last [[event Property]] statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:< | + | {{header|result|ro|Holds the value from the last [[event Property]] statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:<tt> |
Runebook | Runebook | ||
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Blessed | Blessed | ||
| − | </ | + | </tt>in the #property variable, this would look like: RUNEBOOK$BLESSED}} |
==== Example ==== | ==== Example ==== | ||
Revision as of 11:16, 26 August 2005
| ⇒ | Holds the value from the last event Property statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:
Runebook Blessed in the #property variable, this would look like: RUNEBOOK$BLESSED |
Example
finditem *
if #findKind <> -1
{
event Property #findID
display ok #property
}
halt
See also
| Main Page | Documentation |