Difference between revisions of "CharStatus"
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| − | | width=50px style="background:#ffdead;" | Value || width=150px style="background:#ffdead;" | | + | | width=50px style="background:#ffdead;" | Value || width=150px style="background:#ffdead;" | Description |
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| C || Character is poisoned. | | C || Character is poisoned. | ||
Revision as of 18:13, 10 August 2005
#charStatus
Miscellaneous System Variables
Description
⇒
Determines different states that the character can be in.
| Value | Description |
| C | Character is poisoned. |
| H | Character is hidden. |
| B | Character is female. |
| P | Character is in war mode. |
Example
...
if C in #charStatus
{
gosub cureMe
}
...
sub cureMe
...
return
See Also
| #charGhost | #sex | #Character Variables |
| Main_Page | Documentation | Miscellaneous System Variables |