Difference between revisions of "CharPosX"

From Wiki
Jump to: navigation, search
(See Also)
(See Also)
Line 26: Line 26:
 
----
 
----
 
{|
 
{|
| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Miscellaneous_Variables|Miscellaneous System Variables]]
+
| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Character|Character Variables]]
 
|}
 
|}

Revision as of 18:21, 10 August 2005

#charPosX

Miscellaneous System Variables

Description

Determines the characters world X-coordinate.

The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map.

Example


if #charPosX = 4515
{
  event SysMessage X marks the spot!
  pause
}

See Also

#charPosY #charPosZ #Character Variables

Main_Page Documentation Character Variables