Difference between revisions of "CharPosX"
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| Width=200px | [[Var_charPosY|#charPosY]] || Width=200px | [[Var_charPosZ|#charPosZ]] | | Width=200px | [[Var_charPosY|#charPosY]] || Width=200px | [[Var_charPosZ|#charPosZ]] | ||
+ | | [[Documentation#Character|#Character Variables]] | ||
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Revision as of 18:08, 10 August 2005
#charPosX
Miscellaneous System Variables
Description
⇒
Determines the characters world X-coordinate.
The #charPosX system variable determines the characters world X-coordinate. It is the same coordinate system as used in UO Auto Map.
Example
if #charPosX = 4515 { event SysMessage X marks the spot! pause }
See Also
#charPosY | #charPosZ | #Character Variables |
Main_Page | Documentation | Miscellaneous System Variables |