Difference between revisions of "CharDir"
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The #charDir system variable determines the direction the character is facing.. | The #charDir system variable determines the direction the character is facing.. | ||
| + | |||
| + | {| border="1" cellpadding="2" | ||
| + | |+ Table of #charDir values | ||
| + | |- | ||
| + | | width=200px style="background:#ffdead;" | Value || width=200px style="background:#ffdead;" | Facing | ||
| + | |- | ||
| + | | OK || "Ok" was clicked | ||
| + | |- | ||
| + | | CANCEL || "Cancel" was clicked | ||
| + | |- | ||
| + | | YES || "Yes" was clicked | ||
| + | |- | ||
| + | | NO || "No" was clicked | ||
| + | |} | ||
==== Example ==== | ==== Example ==== | ||
Revision as of 18:02, 10 August 2005
#charDir
Miscellaneous System Variables
Description
⇒
The #charDir system variable determines the direction the character is facing..
| Value | Facing |
| OK | "Ok" was clicked |
| CANCEL | "Cancel" was clicked |
| YES | "Yes" was clicked |
| NO | "No" was clicked |
Example
top: if #CHARDIR = 0 msg : Looking North $ wait 2s goto top
See Also
| #charPosX | #charPosY | #charPosZ |
| Main_Page | Documentation | Miscellaneous System Variables |