Difference between revisions of "Move"

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__NOTOC__
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{{command header|Client}}
== Move ==
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'''Client'''
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=== Synopsis ===
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move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]
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{{body|move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]|The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.}}
  
=== Description ===
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{{note|Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.}}
The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.
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'''NOTE:'''
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*Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.
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==== Example ====
 
==== Example ====
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{{footer}}
==== See Also ====
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{|
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| Width=200px | [[Event_PathFind|Event_PathFind]] || Width=200px | [[Var_charPosX|&#0035;charPosX]] || Width=200px | [[Var_charPosY|&#0035;charPosY]] || Width=200px | [[Var_charPosZ|&#0035;charPosZ]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px |
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[[Documentation#Client |Client ]]
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|}
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Revision as of 15:23, 26 August 2005


Synopsis

move {X-Coordinate} {Y-Coordinate} [tolerance] [timeout]

Description

The move command moves the character to a specified position. No pathfinding is done, so you should probably use event PathFind instead.

Note: Please note that if you are using UOAssist, you need to make sure these keys are not assigned to anything: Cursor Up, Cursor Down, Cursor Left, Cursor Right, Home, End, Page Up and Page Down. EasyUO uses these keys to move your character.

Example

; This will attempt to get within 2 tiles of location 1234 1234.
; If it does not get there within 3 seconds it will give up.
; The closest it will get is 2 tiles away, lower that arguement to get closer.
move 1234 1234 2 3s

See also

Main Page Documentation