Difference between revisions of "CharPosZ"
From Wiki
| Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
| − | [[Category: | + | [[Category: Character]] |
{| | {| | ||
| width=100 | {{ro}} || Determines the characters world Z-coordinate (Height). The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map. | | width=100 | {{ro}} || Determines the characters world Z-coordinate (Height). The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map. | ||
Revision as of 20:49, 25 August 2005
| ⇒ | Determines the characters world Z-coordinate (Height). The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map. |
Example
if #charPosZ = 35
{
event SysMessage Climb that mountain!
pause
}
See also
| Main Page | Documentation |