Difference between revisions of "CharPosZ"
From Wiki
| Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
| − | + | [[Category: Miscellanious]] | |
| − | + | {| | |
| − | = | + | | width=100 | {{ro}} || Determines the characters world Z-coordinate (Height). The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map. |
| − | {{ro}} | + | |} |
| − | + | == Example == | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
<pre> | <pre> | ||
| Line 19: | Line 15: | ||
</pre> | </pre> | ||
| − | + | {{footer}} | |
| − | { | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | { | + | |
| − | + | ||
| − | + | ||
Revision as of 19:49, 25 August 2005
| ⇒ | Determines the characters world Z-coordinate (Height). The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map. |
Example
if #charPosZ = 35
{
event SysMessage Climb that mountain!
pause
}
See also
| Main Page | Documentation |