Difference between revisions of "MinDmg"

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== Description ==
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| width=100 | {{ro}} || The #minDmg system variable determines the minimum damage done with the currently yielded weapon.
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(Added in 1.41) The #minDmg system variable determines the minimum damage done with the currently yielded weapon.
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Revision as of 20:40, 25 August 2005

⇒ The #minDmg system variable determines the minimum damage done with the currently yielded weapon.
This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

See also

Main Page Documentation