Difference between revisions of "MaxDmg"
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− | + | | width=100 | {{ro}} || The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. | |
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Revision as of 19:29, 25 August 2005
Description
⇒ | The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. |
This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script. |
See also
Main Page | Documentation |