Difference between revisions of "MinDmg"

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[[Category: Status]]
 
[[Category: Status]]
  
=== Description ===
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== Description ==
 
{{ro}}
 
{{ro}}
  
 
(Added in 1.41) The #minDmg system variable determines the minimum damage done with the currently yielded weapon.
 
(Added in 1.41) The #minDmg system variable determines the minimum damage done with the currently yielded weapon.
  
''NOTE: This variable will not work unless the character status bar is open. You can use [[event Macro#Gump Control|event Macro 8 2]] to open it from your script.''
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{| style="background:honeydew"
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|This variable will not work unless the character status bar is open. You can use [[event Macro]] 8 2 to open it from your script.
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|}
  
==== See Also ====
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{{footer}}
{|
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| Width=200px | [[Var maxDmg|#maxDmg]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Status|Status System Variables]]
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|}
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Revision as of 19:09, 25 August 2005


Description

(Added in 1.41) The #minDmg system variable determines the minimum damage done with the currently yielded weapon.

This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

See also

Main Page Documentation