Difference between revisions of "MaxHits"
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[[Category: Status]] | [[Category: Status]] | ||
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{{ro}} | {{ro}} | ||
The #maxHits system variable determines the maximum number of hitpoints of the character. | The #maxHits system variable determines the maximum number of hitpoints of the character. | ||
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| − | + | {| style="background:honeydew" | |
| − | + | |This variable will not work unless the character status bar is open. You can use [[event Macro]] 8 2 to open it from your script. | |
| + | |} | ||
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| + | === Example === | ||
<pre> | <pre> | ||
msg I can have total of #MAXHITS hitpoints $ | msg I can have total of #MAXHITS hitpoints $ | ||
halt | halt | ||
</pre> | </pre> | ||
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| − | { | + | {{footer}} |
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Revision as of 19:06, 25 August 2005
Description
⇒
The #maxHits system variable determines the maximum number of hitpoints of the character.
| This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script. |
Example
msg I can have total of #MAXHITS hitpoints $ halt
See also
| Main Page | Documentation |