Difference between revisions of "MaxDmg"
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(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. | (Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon. | ||
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| − | {| | + | |This variable will not work unless the character status bar is open. You can use [[event Macro]] 8 2 to open it from your script. |
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Revision as of 19:05, 25 August 2005
Description
⇒
(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
| This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script. |
See also
| Main Page | Documentation |