Difference between revisions of "FR"

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[[Category: Status]]
 
[[Category: Status]]
  
=== Description ===
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== Description ==
 
{{ro}}
 
{{ro}}
  
 
(Added in 1.41) The #FR system variable determines the Fire Resist of the character.
 
(Added in 1.41) The #FR system variable determines the Fire Resist of the character.
  
''NOTE: This variable will not work unless the character status bar is open. You can use [[event Macro#Gump Control|event Macro 8 2]] to open it from your script.''
 
  
==== Example ====
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{| style="background:honeydew"
 +
|This variable will not work unless the character status bar is open. You can use [[event Macro]] 8 2 to open it from your script.
 +
|}
 +
 
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=== Example ===
 
<pre>
 
<pre>
 
msg My Fire Resist is #FR $
 
msg My Fire Resist is #FR $
 
halt
 
halt
 
</pre>
 
</pre>
==== See Also ====
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{|
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{{footer}}
| Width=200px | [[Var AR|#AR]] || Width=200px | [[Var CR|#CR]] || Width=200px | [[Var PR|#PR]] || Width=200px | [[Var ER|#ER]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Status|Status System Variables]]
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|}
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Revision as of 19:01, 25 August 2005


Description

(Added in 1.41) The #FR system variable determines the Fire Resist of the character.


This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

Example

msg My Fire Resist is #FR $
halt

See also

Main Page Documentation