Difference between revisions of "MaxDmg"

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== #maxDmg ==
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[[Category: Status]]
'''Status System Variables'''
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=== Description ===
 
=== Description ===
 
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Revision as of 17:24, 25 August 2005


Description

(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.

NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.

See Also

#minDmg

Main_Page Documentation Status System Variables