Difference between revisions of "Mana"
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Revision as of 17:21, 25 August 2005
Description
⇒
The #mana system variable determines the current mana pool for the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
msg I have #MANA mana in my pool $ halt
See Also
| #str | #dex | #int | #hits | #maxHits | #stamina | #maxStam | #maxMana | #maxStats |
| Main_Page | Documentation | Status System Variables |