Difference between revisions of "Template:UserSkill"
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{{UserSkill | {{UserSkill | ||
|skillname=Evaluate_Intelligence | |skillname=Evaluate_Intelligence | ||
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}} | }} | ||
</noinclude> | </noinclude> | ||
| + | |||
| + | ===Parameters=== | ||
| + | |||
| + | ====skillname==== | ||
| + | Usable values are as follows: | ||
| + | {| style="width:85%;" | ||
| + | |Alchemy||Cooking||Lumberjacking||Snooping | ||
| + | |- | ||
| + | |Anatomy||Detect_Hidden||Mace_Fighting||Spellweaving | ||
| + | |- | ||
| + | |Animal_Lore||Discordance||Magery||Spirit_Speak | ||
| + | |- | ||
| + | |Animal_Taming||Evaluate_Intelligence||Meditation||Stealing | ||
| + | |- | ||
| + | |Archery||Fencing||Mining||Stealth | ||
| + | |- | ||
| + | |Arms_Lore||Fishing||Musicianship||Swordsmanship | ||
| + | |- | ||
| + | |Begging||Focus||Necromancy||Tactics | ||
| + | |- | ||
| + | |Blacksmithy||Forensic_Evaluation||Ninjitsu||Tailoring | ||
| + | |- | ||
| + | |Bowcraft||Healing||Parrying||Taste_Identification | ||
| + | |- | ||
| + | |Bushido||Herding||Peacemaking||Tinkering | ||
| + | |- | ||
| + | |Camping||Hiding||Poisoning||Tracking | ||
| + | |- | ||
| + | |Carpentry||Inscription||Provocation||Veterinary | ||
| + | |- | ||
| + | |Cartography||Item_Identification||Remove_Trap||Wrestling | ||
| + | |- | ||
| + | |Chivalry||Lockpicking||Resisting_Spells | ||
| + | |} | ||
| + | |||
| + | ====level==== | ||
| + | Usable values are as follows: | ||
| + | {| style="width:50%;" | ||
| + | |Grandmaster||Legendary | ||
| + | |} | ||
| + | |||
| + | ====background==== | ||
| + | The background parameter may be any hex color (e.g. #DCE3F7 - the default) or named color (e.g. red, lightgreen, gold, etc). Note that the flags have a drop shadow that does not use alpha, so if the color is too dark, you will notice and ugly white/gray bit around the flag. | ||
Revision as of 20:32, 17 June 2010
This template is used to create a nice looking flag icon representing skills in UO.
Use
The following example will display the icon below.
{{UserSkill
|skillname=Evaluate_Intelligence
|level=Legendary
}}
Parameters
skillname
Usable values are as follows:
| Alchemy | Cooking | Lumberjacking | Snooping |
| Anatomy | Detect_Hidden | Mace_Fighting | Spellweaving |
| Animal_Lore | Discordance | Magery | Spirit_Speak |
| Animal_Taming | Evaluate_Intelligence | Meditation | Stealing |
| Archery | Fencing | Mining | Stealth |
| Arms_Lore | Fishing | Musicianship | Swordsmanship |
| Begging | Focus | Necromancy | Tactics |
| Blacksmithy | Forensic_Evaluation | Ninjitsu | Tailoring |
| Bowcraft | Healing | Parrying | Taste_Identification |
| Bushido | Herding | Peacemaking | Tinkering |
| Camping | Hiding | Poisoning | Tracking |
| Carpentry | Inscription | Provocation | Veterinary |
| Cartography | Item_Identification | Remove_Trap | Wrestling |
| Chivalry | Lockpicking | Resisting_Spells |
level
Usable values are as follows:
| Grandmaster | Legendary |
background
The background parameter may be any hex color (e.g. #DCE3F7 - the default) or named color (e.g. red, lightgreen, gold, etc). Note that the flags have a drop shadow that does not use alpha, so if the color is too dark, you will notice and ugly white/gray bit around the flag.