Difference between revisions of "MaxDmg"
From Wiki
m (→#maxDmg) |
m (→See Also) |
||
Line 11: | Line 11: | ||
==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
− | | Width=200px | [[Var minDmg|# | + | | Width=200px | [[Var minDmg|#minDmg]] |
|} | |} | ||
---- | ---- |
Revision as of 15:05, 16 August 2005
#maxDmg
Status System Variables
Description
⇒
(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.
See Also
#minDmg |
Main_Page | Documentation | Status System Variables |