Difference between revisions of "MaxDmg"
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Revision as of 15:05, 16 August 2005
#maxDmg
Status System Variables
Description
⇒
(Added in 1.41) The #maxDmg system variable determines the maximum damage done with the currently yielded weapon.
NOTE: This variable will not work unless the character status bar is open. You can use event Macro 8 2 to open it from your script.
See Also
| #minDmg |
| Main_Page | Documentation | Status System Variables |