Difference between revisions of "Template:Client Variables"

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| [[cliLogged|#cliLogged]] || {{ro}} ||  Returns if a character is logged into the game
 
| [[cliLogged|#cliLogged]] || {{ro}} ||  Returns if a character is logged into the game
 
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[[Category:Client Variables]]

Latest revision as of 15:04, 6 September 2007

Client Variables

  • The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer Returns the version of the client
#cliCnt Returns the number of clients currently running
#cliNr Returns which client is currently active for EasyUO
#cliXRes Returns the width of the gameplay window
#cliYRes Returns the height of the gameplay window
#cliLeft Returns the X coordinate of the left edge of the gameplay window
#cliTop Returns the Y coordinate of the top edge of the gameplay window
#cliLogged Returns if a character is logged into the game