Difference between revisions of "PR"
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{{ro}} | {{ro}} | ||
| + | Added in 1.41) The #PR system variable determines the Poison Resist of the character. | ||
| + | |||
| + | '''NOTE:''' | ||
| + | *This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script. | ||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
| − | + | msg My Poison Resist is #PR $ | |
| − | + | halt | |
</pre> | </pre> | ||
==== See Also ==== | ==== See Also ==== | ||
{| | {| | ||
| − | | | + | [[Var AR|#AR]], [[Var FR|#FR]], [[Var CR|#CR]], [[Var PR|#PR]], [[Var ER|#ER]] |
|} | |} | ||
---- | ---- | ||
Revision as of 22:45, 15 August 2005
#PR
Status System Variables
Description
⇒
Added in 1.41) The #PR system variable determines the Poison Resist of the character.
NOTE:
- This variable will not work unless the character status bar is open. You can use "event Macro 8 2" to open it from your script.
Example
msg My Poison Resist is #PR $ halt
See Also
| Main_Page | Documentation | Status System Variables |