Difference between revisions of "CharPosZ"
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| Width=200px | [[Var_charPosX|#charPosX]] || Width=200px | [[Var_charPosY|#charPosY]] | | Width=200px | [[Var_charPosX|#charPosX]] || Width=200px | [[Var_charPosY|#charPosY]] | ||
+ | | [[Documentation#Character|#Character Variables]] | ||
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Revision as of 18:09, 10 August 2005
#charPosZ
Miscellaneous System Variables
Description
⇒
Determines the characters world Z-coordinate (Height).
The #charPosZ system variable determines the characters world Z-coordinate. It is the same coordinate system as used in UO Auto Map.
Example
if #charPosZ = 35 { event SysMessage Climb that mountain! pause }
See Also
#charPosX | #charPosY | #Character Variables |
Main_Page | Documentation | Miscellaneous System Variables |