Difference between revisions of "MinDmg"
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Revision as of 21:32, 20 December 2005
| ⇒ | The #minDmg system variable determines the minimum damage done with the currently yielded weapon. |
| Note: | This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script. |
See also
| Main Page | Documentation |