Difference between revisions of "TileType"
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<pre> | <pre> | ||
− | + | Tile init | |
Tile cnt #charPosX #charPosY #cursKind | Tile cnt #charPosX #charPosY #cursKind | ||
− | display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #tileType | + | tile Get #charPosX #charPosY #tileCnt #cursKind |
+ | display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #spc , #tileType $ | ||
+ | +Remember: There are #tileCnt layers and the informations given are for the topmost layer | ||
halt | halt | ||
</pre> | </pre> | ||
{{footer}} | {{footer}} |
Revision as of 21:48, 6 November 2005
⇒ | The #tileType system variable shows the numeric value of the last tile read using the tile command.
Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value. |
Example
Tile init Tile cnt #charPosX #charPosY #cursKind tile Get #charPosX #charPosY #tileCnt #cursKind display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #spc , #tileType $ +Remember: There are #tileCnt layers and the informations given are for the topmost layer halt
See also
Main Page | Documentation |