Difference between revisions of "MinDmg"
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{{header|Status|ro|The #minDmg system variable determines the minimum damage done with the currently yielded weapon.}} | {{header|Status|ro|The #minDmg system variable determines the minimum damage done with the currently yielded weapon.}} | ||
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{{note|This variable will not work unless the character status bar is open. You can use [[Event_Macro#Gump_Control|Event Macro 8 2]] to open it from your script.}} | {{note|This variable will not work unless the character status bar is open. You can use [[Event_Macro#Gump_Control|Event Macro 8 2]] to open it from your script.}} | ||
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{{footer}} | {{footer}} |
Revision as of 08:38, 27 August 2005
⇒ | The #minDmg system variable determines the minimum damage done with the currently yielded weapon. |
Note: | This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script. |
See also
Main Page | Documentation |