Difference between revisions of "TileType"

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__NOTOC__
 
__NOTOC__
== #tileType ==
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{{header|tile|ro|The #tileType system variable shows the numeric value of the last tile read using the [[tile]] command.
'''Tile System Variables'''
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=== Description ===
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{{ro}}
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The #tileType system variable shows the numeric value of the last tile read using the [[tile]] command.
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Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value.}}
 
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Each tile graphic in the map files has a unique identifier, which is represented in Easy UO with the #tileType value.
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==== Example ====
 
==== Example ====
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==== See Also ====
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{{footer}}
{|
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| Width=200px | [[tile]] || Width=200px | [[Var_tileZ|&#0035;tileZ]] || Width=200px | [[Var_tileCnt|&#0035;tileCnt]]
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|}
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----
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{|
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| Width=200px | [[Main_Page]] || Width=200px | [[Documentation]] || Width=200px | [[Documentation#Tile|Tile System Variables]]
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|}
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Revision as of 11:29, 26 August 2005

The #tileType system variable shows the numeric value of the last tile read using the tile command.

Each tile graphic in the map files has a unique identifier, which is represented in EasyUO with the #tileType value.

Example


tile init

Tile cnt #charPosX #charPosY #cursKind
display ok The tileType value of the tile at X: , #charPosX , #spc , / Y: , #charPosY , #spc , is: , #tileType
halt

See also

Main Page Documentation