Difference between revisions of "Property"
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| − | + | {{header|result|ro|Holds the value from the last [[event Property]] statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:<pre> | |
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| − | Holds the value from the last [[event Property]] statement executed. | + | |
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| − | Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as: | + | |
Runebook | Runebook | ||
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Blessed | Blessed | ||
| − | in the #property variable, this would look like: RUNEBOOK$BLESSED | + | </pre>in the #property variable, this would look like: RUNEBOOK$BLESSED}} |
==== Example ==== | ==== Example ==== | ||
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</pre> | </pre> | ||
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Revision as of 11:15, 26 August 2005
| ⇒ | Holds the value from the last event Property statement executed. Each line from a context menu in the client is delimited with a $ character, with denotes "new line". For example, a runebook will show up in game as:Runebook Blessedin the #property variable, this would look like: RUNEBOOK$BLESSED |
Example
finditem *
if #findKind <> -1
{
event Property #findID
display ok #property
}
halt
See also
| Main Page | Documentation |