Difference between revisions of "Template:Client Variables"
From Wiki
Line 18: | Line 18: | ||
| [[cliLogged|#cliLogged]] || {{ro}} || Returns if a character is logged into the game | | [[cliLogged|#cliLogged]] || {{ro}} || Returns if a character is logged into the game | ||
|} | |} | ||
+ | [[Category:Client Variables]] |
Latest revision as of 15:04, 6 September 2007
Client Variables
- The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer | ⇒ | Returns the version of the client |
#cliCnt | ⇒ | Returns the number of clients currently running |
#cliNr | ⇒ | Returns which client is currently active for EasyUO |
#cliXRes | ⇔ | Returns the width of the gameplay window |
#cliYRes | ⇔ | Returns the height of the gameplay window |
#cliLeft | ⇔ | Returns the X coordinate of the left edge of the gameplay window |
#cliTop | ⇔ | Returns the Y coordinate of the top edge of the gameplay window |
#cliLogged | ⇒ | Returns if a character is logged into the game |