Difference between revisions of "CliVer"
From Wiki
Stelminator (Talk | contribs) (→Example) |
|||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | + | {{header|Client Variables|ro|Contains the version of the Ultima Online client that EasyUO is attached to.}} | |
− | + | ||
− | + | ||
− | + | ||
− | {{ro}} | + | |
− | |||
==== Example ==== | ==== Example ==== | ||
<pre> | <pre> | ||
Line 17: | Line 12: | ||
</pre> | </pre> | ||
− | + | =See Also= | |
− | { | + | {{Client Variables}} |
− | + | ||
− | + | ||
− | + | ||
− | { | + | |
− | + | ||
− | + |
Latest revision as of 09:18, 7 September 2007
⇒ | Contains the version of the Ultima Online client that EasyUO is attached to. |
Example
if #cliVer <> 4.0.0e { event SysMessage This script was developed for client 4.0.0e. Be aware of any changes. pause }
See Also
Client Variables
- The client variables hold information about the Ultima Online client that EasyUO is attached to.
#cliVer | ⇒ | Returns the version of the client |
#cliCnt | ⇒ | Returns the number of clients currently running |
#cliNr | ⇒ | Returns which client is currently active for EasyUO |
#cliXRes | ⇔ | Returns the width of the gameplay window |
#cliYRes | ⇔ | Returns the height of the gameplay window |
#cliLeft | ⇔ | Returns the X coordinate of the left edge of the gameplay window |
#cliTop | ⇔ | Returns the Y coordinate of the top edge of the gameplay window |
#cliLogged | ⇒ | Returns if a character is logged into the game |